Graveyard Keeper 2 100% Completion Guide: All Achievements Checklist

Graveyard Keeper 2 takes the bizarre cemetery-management formula of its predecessor and pushes it into a much bigger sandbox. Instead of simply worrying about graves, corpses, sermons, and whether your latest questionable experiment is morally acceptable, you are suddenly dealing with a tavern, a refugee camp, production chains, alchemy, factions, vampires, political trouble, and an increasingly ridiculous number of things that need your attention.

After playing a lot of management games, survival sandboxes, RPGs, and crafting-heavy indies, I think this is exactly the kind of game where a 100% achievement run can become its own separate game. The individual objectives are rarely difficult because of mechanical skill. The real challenge is remembering what you started, what you still need, and which side activity you accidentally ignored for 20 hours. That makes having a checklist incredibly useful.

This Graveyard Keeper 2 achievement guide is built around that idea. Rather than treating every achievement as an isolated trophy, I would approach completion as one giant project that combines story progression, resource management, exploration, crafting, social events, and a healthy amount of medieval nonsense. Some achievements will unlock naturally, while others are much easier to miss if you leave them until the end.

Graveyard Keeper 2 Zombie Guide: How to Automate Your Graveyard and Production Chains Efficiently

What Makes a 100% Run Different?

The biggest mistake I would make in a game like this is trying to rush the main storyline first and worry about everything else later. Graveyard Keeper 2 constantly introduces new systems, and many of them overlap with achievement requirements. If you ignore fishing, alchemy, cooking, tavern events, or the refugee camp for too long, you eventually create a huge cleanup list.

The better approach is to work on several progression tracks at the same time. Whenever you unlock a new production station, recipe, event, character quest, or area, spend a little time exploring what it offers before moving on. You will save yourself a lot of backtracking, especially when the final achievements start asking for large cumulative totals.

Completion AreaWhat to Prioritize
TavernQuality upgrades, parties, comedy, concerts, and races
Refugee CampInfrastructure, supplies, defenses, and story progression
StoryFaction quests, vampires, therapy, revolution, and hidden events
CraftingAlchemy, cooking, technology, and industrial production
GatheringFishing, graves, resources, and exploration
SecretsNPC choices, hidden story milestones, special items, and late-game events

Graveyard Keeper 2 100% Completion Guide: All Achievements Checklist

Build Your Automation Early

If there is one lesson I have learned from playing a ridiculous number of crafting and management games, it is that manual resource hauling becomes painful surprisingly quickly. Graveyard Keeper 2 gives you tools to avoid that problem, including underground automation and conveyor systems that can move materials toward your workshops and storage. Use them as soon as they become practical.

Automation is not just a convenience for a completionist. It gives you more time to chase achievements that actually require your attention. While machines are moving materials around, you can go fishing, work on an NPC quest, organize a tavern event, or hunt for a missing recipe.

The same philosophy applies to your production buildings. Try to keep important workshops supplied instead of waiting until you desperately need something. A completion run becomes much smoother when your infrastructure is producing resources in the background rather than forcing you to stop every quest to chop wood or collect stone.

Tavern, Events, and Entertainment Achievements

The tavern is one of the easiest systems to underestimate. It looks like a fun side business at first, but its quality level and events contribute a substantial chunk of the achievement list. If you want 100%, you should treat the tavern as a serious long-term project rather than something you occasionally visit when you remember it exists.

  • First Party: Host your first alco-party.
  • Open Mic: Successfully organize your first Comedy Show.
  • Best Party: Hold an excellent alco-party.
  • Best Mic: Hold an excellent Comedy Show.
  • Best Concert: Organize an excellent musical concert.
  • Locking Up the Sun: Host your first grand concert event.
  • The Show Must Go On: Organize 15 social events in total.
  • Good Skull: Raise tavern quality to 20.
  • Well-Known Skull: Raise tavern quality to 40.
  • Epic Skull: Reach 80 tavern quality.
  • Rat Race: Organize your first rat race.
  • Best Race: Successfully organize an excellent rat race.

My advice here is simple: do not leave the 15-event requirement until the final hours of your playthrough. Events are the sort of achievement requirement that looks tiny on paper and becomes annoying when you discover you still need several more. Upgrade the tavern gradually and run events whenever the game gives you a reasonable opportunity.

Refugee Camp and Town Restoration

The refugee camp adds another layer to the usual Graveyard Keeper routine. You are not simply building structures for yourself anymore; you are improving an entire community and dealing with the consequences of those upgrades. Several achievements are connected directly to the camp’s development, while others appear through related town and character situations.

  • Camp: Establish the refugee camp.
  • Developed Camp: Improve the camp’s basic amenities.
  • Strengthened Camp: Build up its defensive infrastructure.
  • Paradise: Fully develop the refugee camp.
  • Refugees Are Safe: Complete the hidden objective connected to the camp’s long-term safety.
  • Dissatisfied Villagers: Encounter the relevant unhappy-villager situation.
  • Help the Villagers: Resolve the town population’s problems.
  • More Forest Thugs: Complete the relevant storyline involving the tanner’s son.

These objectives are another reason not to postpone side content. Camp development consumes resources, and those same resources may be required for other crafting milestones. Keep an eye on your stockpile and improve the settlement progressively instead of attempting to build everything in one enormous session.

Story, Factions, Vampires, and Character Quests

The narrative achievements are where the checklist gets much more interesting. Some unlock simply by progressing through the campaign, but others depend on specific character interactions and multi-stage questlines. If you enjoy talking to every NPC anyway, you will probably unlock many of these naturally, but completionists should still keep track of the longer chains.

Euric’s Therapy Questline

  • The First Session of Curing Therapy: Begin Euric’s treatment storyline.
  • The Second Session of Curing Therapy: Continue the therapy sequence.
  • The Third Session of Curing Therapy: Complete the final stage of the treatment arc.

Because these achievements are sequential, I would avoid abandoning the questline for too long once it becomes available. Games with relationship and character progression often hide later requirements behind previous conversations, so completing the chain in order is considerably safer than trying to reconstruct it near the end.

The Vampire Storyline

  • Awkward Interrogation: Interrogate Carl.
  • The Face of the Enemy: Discover the vampire faction leader’s identity.
  • Blood Supplier: Provide the required corpse blood supply.
  • Vampires Are Over: Complete the vampire investigation storyline.

The vampire questline is exactly the kind of content I would flag in a completion checklist. Story-heavy achievements can be easy to miss because players naturally assume every major quest will eventually return. When you encounter this storyline, follow it through instead of treating it as optional flavor.

Political and Revolution Achievements

Several achievements are connected to the game’s broader faction conflict and political story. These include Lesser Evil, One More Inquisitor, To Stop an Ancient Curse, Long-Awaited Appreciation, A Nation Divided, Long Live the Revolution, and Ideologist of Revolution.

There are also hidden milestones such as Return to the Beginning and Exterminate!. For a first playthrough, I would focus on understanding the story rather than obsessively trying to trigger every hidden condition immediately. Keep notes about unusual NPC requests and unexplained areas, because those are often the clues that matter when you return for cleanup.

Fishing and Gathering Achievements

Fishing is one of those activities that seems harmless until an achievement asks you to catch hundreds of things. Brutal Fisherman requires 200 fish, while Fish Collector asks for 10 different species and Ichthyologist pushes that number to 15.

  • Brutal Fisherman: Catch 200 fish.
  • Fish Collector: Catch 10 different fish types.
  • Ichthyologist: Catch 15 different fish types.
  • Gold Fish: Catch the rare Gold Fish.
  • Shovel Master: Bury 50 bodies in the cemetery.

Do not wait until you have completed every major quest before touching fishing. Whenever you are already near a suitable fishing location, spend a little time working toward the cumulative total. The same principle applies to graves: if you have a steady corpse supply, continue improving the cemetery instead of treating burial as something you only do when required.

Alchemy, Cooking, and Technology

The crafting achievements are where your production network really starts paying for itself. Master Alchemist requires 20 different alchemy recipes, while the cooking achievements require you to prepare a substantial variety of dishes and drinks. This is much easier if you experiment with recipes throughout the campaign instead of saving every unknown ingredient for later.

  • Master Alchemist: Discover and brew 20 unique alchemy recipes.
  • Chef: Prepare 30 different dishes or drinks.
  • Cook: Prepare 20 different food or beverage items.
  • More Blue Points!: Accumulate 3,000 blue technology points.
  • A Controlled Ignition: Successfully complete the relevant industrial or alchemical burning process.

More Blue Points! deserves special attention because technology progression can sometimes feel slow if you only pursue it when a quest demands it. Work toward blue points consistently and take advantage of every reliable source available to you. That way, you will not reach the end of the story with a giant technology gap standing between you and 100% completion.

Hidden and Special Achievements

This is where the checklist becomes less predictable. Some achievements are tied to unique NPC moments, unusual choices, rare items, or secret story events. They are not necessarily difficult, but they are much harder to discover accidentally if you are sprinting through the main campaign.

  • A Fortunate Gift: Trigger the hidden event involving a valuable item, blueprint, or unexpected reward.
  • King Gerry: Complete the secret milestone involving Gerry.
  • Read Before Signing: Trigger the contract-related hidden achievement.
  • Spirit Summoner: Complete the relevant spiritual objective.
  • Viva la King: Reach the achievement’s royal storyline condition.
  • Beheaded Horse: Resolve the strange funeral-related situation.
  • Witnessed Him: Observe the special NPC event.
  • He Trusted You…: Reach the relevant relationship decision.
  • Between Worlds: Complete the dimensional or portal-related objective.
  • Endless Sadness: Reach the associated story turning point.
  • A Vulnerability for Authority: Complete the relevant interactions with the authorities.
  • The Birth of Passion: Finish the related romantic or artistic side quest.

These are the achievements where I strongly recommend keeping a personal note. You do not need some massive spreadsheet with twenty tabs; even a simple checklist on your phone can prevent the classic completionist nightmare of staring at the final few achievements and wondering which random NPC conversation you somehow missed.

How I Would Approach the 100% Run

If I were starting a fresh save specifically for completion, I would divide the playthrough into overlapping phases rather than treating the game as a straight line. Early on, I would prioritize basic automation, production infrastructure, cemetery development, and access to the tavern. Once the economy becomes stable, I would spend more time on faction quests, the refugee camp, fishing, cooking, and alchemy.

During the middle portion of the game, I would actively rotate between systems. Run a tavern event, then complete an NPC quest; gather resources while traveling; fish whenever you are nearby; use spare ingredients for new recipes; and keep your technology progression moving. This approach feels much more natural than deliberately grinding every category one at a time.

For the final cleanup stage, concentrate on cumulative requirements and hidden objectives. Check your fishing totals, tavern quality, event count, cooking recipes, alchemy recipes, blue points, grave count, camp development, and unfinished character chains. The last few achievements are usually less about skill and more about identifying exactly what the game still expects from you.

Graveyard Keeper 2 100% Completion Checklist

CategoryKey RequirementsBest Time to Work on It
TavernEvents, quality levels, concerts, comedy, rat racesMid-game onward
Refugee CampConstruction, upgrades, defenses, related questsAs soon as unlocked
StoryFactions, vampires, therapy, revolutionThroughout the campaign
Fishing200 fish and 15 speciesGradually
CraftingAlchemy, cooking, technologyThroughout the campaign
Cemetery50 burialsEarly and mid-game
SecretsHidden NPC events and special story conditionsCampaign and cleanup

Final Thoughts on Getting 100%

Graveyard Keeper 2 is the kind of game where completion feels less like collecting trophies and more like finally getting every machine, character, business, and completely questionable medieval operation working together. The achievement list reflects that design. You are rewarded for engaging with practically every major system, from fishing and cooking to political quests and tavern management.

My biggest piece of advice is not to turn the whole experience into a checklist from minute one. That can suck the fun out of a sandbox game surprisingly fast. Play naturally, build your production network early, follow interesting characters, and periodically check this list so you know which long-term requirements are quietly accumulating in the background.

Then, when the story is finished, use the remaining achievements as a cleanup plan. With your infrastructure already established, the final stretch should be much less painful. And when Perfectionist Keeper finally pops after everything else is complete, you will have earned something more satisfying than a simple percentage: you will have mastered practically every weird little system that makes Graveyard Keeper 2 such a wonderfully chaotic management RPG.

Perfectionist Keeper: Unlock every other achievement and complete the ultimate 100% challenge.

Similar Posts