Forsaken Realms Vahrin’s Call Best Weapons Tier List
Forsaken Realms: Vahrin’s Call doesn’t force you into playing a warrior, rogue, or ranger. Instead, it lets your equipment decide who you become. After spending dozens of hours experimenting with nearly every weapon combination available in Early Access, one thing became obvious: your weapon choice has a much bigger impact than simply changing your damage numbers. It completely changes how every fight feels.
Some weapons let you dominate entire groups without breaking a sweat. Others demand perfect timing but reward skilled players with ridiculous burst damage. And a few honestly feel like they’re still waiting for balance changes.
If you’re wondering which weapons deserve your skill points and which ones are better left in storage, here’s a complete breakdown of the current weapon meta.
How Weapons Shape Your Character
Unlike traditional RPGs where you commit to a permanent class, Vahrin’s Call builds your character around what you actually use.
Swing a sword for several hours? You’ll naturally unlock stronger sword-related perks.
Spend your adventures shooting enemies from cliffs? Your archery tree grows stronger instead.
That progression system makes experimenting surprisingly rewarding because every weapon has its own dedicated specialization path.
Your combat loadout also includes two active weapon slots, allowing instant swapping during battle. This creates some extremely powerful combinations.
- Greatsword + Bow
- Axe + Shield
- Dual Swords + Bow
- Battleaxe + Shield
- Sword + Mace
The flexibility is one of the game’s strongest mechanics.
Understanding Stamina Before Choosing Weapons
One mechanic many new players misunderstand is stamina.
Normal attacks are essentially free. You can keep swinging forever without draining your stamina bar.
The expensive actions are:
- Heavy attacks
- Dodge rolls
- Parries
- Weapon abilities
- Defensive counters
Because of this, weapon efficiency isn’t just about damage.
A weapon that deals slightly less damage but spends half the stamina often ends up performing much better during long boss encounters.
Armor weight matters too.
Heavy armor reduces dodge distance and shortens invulnerability frames, while lighter equipment allows far more aggressive repositioning.
Finding the balance between survivability and mobility becomes part of every build.
Weapon Tier List
| Tier | Weapon Type | Overall Rating |
|---|---|---|
| S | Two-Handed Greatsword | Outstanding |
| S | Bow | Outstanding |
| A | Dual One-Handed Swords | Excellent |
| A | One-Handed Axe + Shield | Excellent |
| B | Two-Handed Battleaxe | Situational |
| B | One-Handed Mace | Specialized |
| C | Dual Daggers | Needs Improvement |
S Tier – Weapons That Dominate Almost Every Encounter
These are the weapons I kept coming back to no matter what build I experimented with.
They simply solve too many combat situations with very few weaknesses.
Two-Handed Greatsword
If I had to recommend only one weapon to a brand-new player, it would be the Greatsword.
Everything about it feels powerful.
Wide horizontal swings clear entire groups before enemies even surround you.
Large enemies stagger surprisingly fast.
Boss posture breaks happen consistently.
The heavy attacks are expensive, but landing one properly often decides the entire fight.
The real magic starts once elemental enhancements enter the picture.
Adding fire, frost, or other magical effects transforms every sweeping attack into a battlefield-wide status spreader.
Instead of affecting one target, you’re suddenly burning or freezing entire packs at once.
Why it deserves S Tier
- Incredible crowd control
- Excellent posture damage
- Fantastic scaling
- Strong synergy with elemental buffs
- Safe reach
Few melee weapons feel this complete.
Bow
Archery is ridiculously strong right now.
Not because it deals insane raw damage.
Because it controls fights.
Unlimited standard arrows mean you never worry about conserving ammunition.
You simply keep firing.
Once you unlock elemental shots, the weapon becomes even stronger.
Fire arrows explode.
Ice arrows slow aggressive enemies.
Some upgraded skills let you soften entire encounters before melee combat even begins.
One of my favorite strategies became freezing fast enemies first, then swapping to the Greatsword while they’re struggling to move.
It feels incredibly satisfying.
Biggest strengths
- Infinite basic arrows
- Excellent boss control
- Safe ranged damage
- Powerful elemental abilities
- Fantastic secondary weapon
A Tier – Extremely Reliable Choices
These weapons don’t completely dominate the meta, but I’d happily finish the entire game using either of them.
Dual One-Handed Swords
If you enjoy aggressive gameplay, dual swords are difficult to beat.
Their recovery animations stay short.
Miss an attack? You’re usually able to dodge immediately.
Unlike slower heavy weapons, swords rarely punish small mistakes.
Since light attacks consume no stamina, sustained pressure becomes almost endless.
Against elite enemies, dual swords absolutely shred health bars.
The downside? You sacrifice some crowd-clearing power compared to Greatswords.
Still, they’re among the most satisfying melee options available.
Advantages
- Extremely fluid combat
- Fast recovery
- Excellent single-target DPS
- Strong perk scaling
- Easy to learn
One-Handed Axe + Shield
This setup feels almost like playing a completely different game.
Instead of constantly rolling around the battlefield, you’re standing your ground.
Blocking.
Waiting.
Counterattacking.
Shields unlock several defensive perks that reward perfect timing with devastating counter blows.
Axes also deliver stronger posture damage than swords, making enemy defenses collapse faster.
If you’re struggling with difficult bosses, this combination deserves serious consideration.
B Tier – Powerful, But Demanding
These weapons absolutely work.
They simply require much more effort.
Two-Handed Battleaxe
Landing a fully charged Battleaxe hit never gets old.
The damage is enormous.
Some standard enemies disappear in one swing.
The problem is everything that happens before that hit connects.
Animations are painfully slow.
Missing leaves you exposed.
Heavy attacks consume huge amounts of stamina.
Against multiple fast enemies, things can spiral out of control quickly.
Battleaxes shine during slower boss fights where learning attack patterns becomes possible.
Outside those encounters, they’re noticeably harder to recommend.
Pros
- Massive burst damage
- High stagger potential
- Excellent boss killer
Cons
- Very slow animations
- Punishing stamina costs
- Weak crowd control
One-Handed Mace
Maces exist for one purpose.
Destroying armored enemies.
Heavy plate armor that shrugs off swords often folds surprisingly quickly against blunt weapons.
The downside becomes obvious the moment you’re surrounded.
Maces lack the generous swing arcs of swords and axes.
Short range forces you dangerously close to enemies.
Against lightly armored opponents, there’s simply little reason to choose them over more versatile alternatives.
Think of them as a specialized tool rather than your everyday weapon.
C Tier – Weapons That Currently Feel Left Behind
Every RPG has a few options that sound cooler than they actually perform.
Right now, daggers unfortunately land in that category.
Dual Daggers
I wanted this setup to be amazing.
A fast assassin build is always fun.
Sadly, that’s not what happens.
Daggers use attack animations remarkably similar to swords.
They don’t swing dramatically faster.
They don’t compensate with significantly higher critical damage.
Instead, you’re left with:
- Less reach
- Lower damage
- Similar stamina efficiency
- Comparable attack speed
Unless you’re building entirely around stealth attacks and backstab bonuses, dual daggers struggle to justify their existence.
Hopefully future balance patches give them a stronger identity.
Best Weapon Combinations
Because weapon swapping happens instantly, your second slot matters almost as much as your primary weapon.
Here are the combinations I found consistently effective.
| Loadout | Best Use |
|---|---|
| Greatsword + Bow | Overall strongest build |
| Axe + Shield | Defensive playstyle |
| Dual Swords + Bow | High mobility DPS |
| Battleaxe + Bow | Boss hunting |
| Sword + Mace | Mixed enemy encounters |
The flexibility here is excellent.
Instead of committing to one style, you’re adapting to every fight.
That’s where the game really shines.
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Which Weapon Should You Upgrade First?
If resources are limited, I’d prioritize them like this:
- Greatsword
- Bow
- Dual Swords
- Axe
- Shield
- Battleaxe
- Mace
- Daggers
This order gives the smoothest progression through both exploration and difficult boss encounters.
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Final Verdict
Forsaken Realms: Vahrin’s Call succeeds because combat never feels locked behind rigid class systems. Instead, every new weapon opens another way to approach battles, encouraging experimentation instead of punishing it.
As the Early Access meta currently stands, Two-Handed Greatswords and Bows clearly sit at the top. They offer incredible versatility, strong damage, excellent battlefield control, and scale beautifully as you unlock more perks. If you’re looking for the safest and most effective path through the game’s toughest encounters, that combination is hard to beat.
Players who enjoy fast, reactive combat will feel right at home with Dual Swords, while Axe and Shield remains one of the most dependable defensive setups for learning difficult boss mechanics. Meanwhile, Battleaxes reward patience with devastating burst damage, and Maces fill an important niche against heavily armored foes.
The only weapon category that currently feels underwhelming is Dual Daggers. Without a meaningful speed advantage or enough unique mechanics to offset their shorter reach and lower damage, they struggle to compete outside of dedicated stealth-focused builds.
The good news is that none of these decisions are permanent. Thanks to the game’s unrestricted respec system, you can freely experiment with different weapons, perk trees, and playstyles until you discover the combination that fits you best. With future Early Access updates almost certain to adjust balance, today’s tier list may evolve—but for now, Greatsword and Bow remain the undisputed kings of Leyda’s battlefield.